But, unless they've changed that policy, physical on xb is more or less policy limited to high profile games expecting to sell many copies. Vs ps/Nintendo where there's a niche of "collectors". Which isn't so important on xb since most of the physical players are likely to be more mainstream game oriented. A niche game will never hit the print threshold and will be digital only. IIRC there's a pretty high minimum print requirement on Xbox, so if you don't plan on making a high number if physical copies for XB, you can't actually do a print run.
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