That creature can either be Ragavan or Emry since both can conceivably be cast for one mana. Turn three you play Underworld Breach for two mana and still need one mana leftover to play a creature. Turn two you play Grinding Station and a land. Turn one, say you play land and a Mishra’s Bauble. Let me explain in further detail because I am sure this isn’t the easiest to understand if you’ve never played the deck before. You also need four cards in your graveyard or two zero mana artifacts. Really it involves casting a Grinding Station on turn two, then on turn three casting a Underworld Breach with any creature or having an artifact that costs zero mana on the table. The turn three kills are much more common and consistent. It may seem slim but I’ve pulled it off a number of times. Any Underworld Breach + land are a turn two kill. This start is incredibly busted if you’re fortunate enough to mill a Grinding Station off of Emry. The sickest turn one play goes like this: Mox Amber into Spirebluff Canal into Ragavan into Springleaf Drum into Emry. This enables Mox Amber and makes Otawara, Soaring City cheaper to channel. Almost all the creatures in this deck are legendary. Mox Amber being an accelerant is key to the deck’s design. Now to break this deck down, understand that there are a myriad of combinations to help ensure you win before your opponent has the time to properly kill you. You do this until you mill your whole library and cast a Thassa’s Oracle for the win. In conjunction with a 0-mana artifact, you are able to continually cast, then sac, and recast either a Mox Amber or a Mishra’s Bauble. Underworld Breach lets you exile three cards from your graveyard to cast a spell. First let’s make sure everyone understands the combo: Grinding Station mills you for three cards when you target yourself. Let’s take a look at the list before jumping into specifics: However, sometimes you just win on turn two with not a care in the world. You can sometimes just be cold to a Karn, The Great Creator. Some of the moves involve a fair amount of risk as well. It is this author’s humble opinion however, that they are all wrong! I do think this is one of the trickier decks to pilot. Underworld Breach is underrated and probably not listed amongst the Tier 1 decks in Modern.
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